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Quick view feature for Priceline Pharmacy

UX | RMITO | FIGMA

As part of the RMITO User Experience (UX) design course, I identified a hunch for Priceline Pharmacy and using the double diamond deisgn process addressed the hunch to deliver a Mid fidelity prototype

Project background

Digital product:

Priceline pharmacy website - Desktop version

User flow:

Purchase a beauty product on the Priceline website

Priceline.jpg

Pain Areas :

●Lot of Scrolling

●Difficulty in Navigating

●Inconsistent Product information

Hunch : 

Users might find it difficult to purchase a beauty product because of the time and effort required to make an informed choice.

Double diamond design process

Discover > Define > Develop > Deliver

DDD .jpg

Research:

  1. Desktop Research:

    • Landscape Review - comparing Priceline with its competitors - Chemist Warehouse, Sephora and Mecca 

    • Heuristic Review - reviewing the Priceline website against the 10 Heuristic principles

  2. Qualitative UX research :

    • User Interview - remote interviews with participants and documenting their feedback on using the website

User persona:

Persona 1.jpg

Insights:

affinity mapping 2 .jpg

Problem statement:

Users, who do not have experience in purchasing beauty products, require additional support and information on the products so that they can make an informed buying decision

Ideation:

Using crazy 8s exercise

ISha Sheth_Crazy 8_1.jpg
ISha Sheth_Crazy 8_2.jpg
Isha Sheth_Crazy 8_3.jpg

Prioritisation of ideas:

Using 2x2 matrix and User Centered design framework

v1 2x2 matrix.jpg

Prioritised concept:

Quick view on product images on the same page, instead of navigating between product pages

Low fidelity prototype:

Paper prototype.jpg

Usability testing:

Moderated remote testing using the digital prototype in Figma

Participants performed 5 tasks to test the updated user flow

Trello.jpg

Mid-fidelity prototype:

The user flow 

Search for an eyeliner >  Browse the search results >  Select an eyeliner to see its details > 

Add to cart  > Checkout

Mid Fi.jpg

My learnings

  1. Great things are never done by one person - I quickly realized that all the theory was not enough for me to move along this design journey. Feedback from mentors, Encouragement and brainstorming with peers was very crucial

  2. We all have biases - I was surprised by how hard it is to be able to think objectively especially when you are also a user experiencing the problem. We are so conditioned to find a quick fix.

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© 2022 By Isha Sheth.
 

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